procedural wingui question

my question : how i can use a *.prj) texture from fxgen editor
for an wingui Interface (because i would not use a inlcuded picture (bmp,png or otherwise)
i would thats all is included in one *.exe

by the way, a Text op would be nice in fxgen editor

thanks for any help ....

can you develop your

can you develop your question with an example please...
For Text operator yes, but my problem is how to display true type font in all platforms (linux, windows...) ?

procedural texture

as example: a playerinterface for a musicdisc

playerinterface as texture created in fxgen, then saved as *.prj
and this texture i would then have on the wingui, or opengl windowed screen, possible ?

a lib ( what i can include, the *.prj also) and then to say, 400*300

by the way, i have send contactmail to you ;)

yes you can, look at

yes you can, look at FxGen\Examples\BMP Extractor.

one lib

the bmp extractor is running (bmpextractor.exe 123.prj) render the result information

but it is important to have in same directory the : cairomm-1.0.dll
cairomm-1.0d.dll
FxGenLib.dll
libcairo-2.dll
libpng13.dll
zlib1.dll
but i would have a standalone executable (fxgen_R.lib + prj) included ? how, is this possible ?

princip: http://ftp.icm.edu.pl/packages/demos/demos/groups/aardbei/atglib.zip
ftp://ftp.scene.org/pub/demos/groups/aardbei/atg2.zip

thanks

you can download the current

you can download the current version from svn under sourceforge, I have removed dll dependencies (cairo, png, zlib) but you must compile fxgenlib for static linking... not done at moment because of licencing terms LGPL.

i`ve send you a mail

@johann.nadalutti

i have send you a mail , many thanks for reading this
(about the lib file problem)

please read fxgen header

please read fxgen header source code for my email adress...