
Indications show that 0.4a will be coming any day now. Johann is working very hard on this next release, and Dentoid has a new feature in the wings to show us.
Included in this post is an indication of Anders' current progress in implementing an SVG import function.
There are still a few hurdles, however, what we have at the moment is extremely remarkable.
With any luck, we'll have SVG support in 0.4, however, we may have to wait for 0.5 for this.
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Comments
FxGen 0.4 alpha released !
Main Change
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.Any textures sizes management
.Operators parameters version management
.Compilation changed from Static Library to Dynamic (DLL)
.NArchive now support Memory and File Stream
.Added a color picker
.Added TGA Writer at viewport context menu
.Added Bilinear filtering On/Off at viewport context menu
New Operators
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.NLerpOp
.NThresholdOp
.NAlphaOp
.NNoiseOp
Changed Operators
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.AddOp support different texture size
.Addop's bitmap had the first input operator's bitmap size.
.Other inputs have their size cropped.
.Alpha mode now blend alpha sources values only
.Now More than 2 inputs can be managed (source texture, normals, specular, ambiant)
.FlatOp, CellOp, CloudOp and GradientOp
.Added Width and Height
.RotoZoomOp
.All parameters changed
.ubyte to float
.texture resize
.x and y zoom factors separated
.Can change texture size now
.NColorOp
.Box and Gaussian Filters Types
.NLightOp
Now support input Specular operators too
.NGlowOp, NRect
.All parameters changed
.ubyte to float
Removed Operator
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.NSetSize (now see RotoZoomOp)
Fixed
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.'A' button bug on properties control